There’s a Mouse Out There for Everyone
In March, 2001, the Kornreich Technology Center made a presentation at a major assistive technology conference in Los Angeles, California. In addition to the spoken presentation, the program included slides containing text, graphics, and photographs; live demonstrations of software, and display of numerous hardware devices.In response to requests by several attendees who wished to reinforce the live presentation, this page contains the TEXT of the slides presented.
Carol Fuhrer, OTR/L, ATP
Cfuhrer@ncds.org
Susan E. Fridie, OTR/L, ATP
Sfridie@ncds.org
Nathaniel H. Kornreich Technology Center
Presented at CSUN Technology and Persons with Disabilities conference
Los Angeles, CA, March 21, 2001
Using a MouseThe Unavoidable Mouse
- Graphical user interface (GUI)
- Navigate among multiple windows
- Select text
- Open files
- Run programs
- Use menus and toolbars
- Mouse becomes essential
- May be difficult for someone with disability
Task Analysis - Step-by-Step
- Deciding on target
- Visually locating target
- Moving cursor to target (point)
- Deciding on button function required
- Performing desired button action
- Right or left click
- Double click
- Drag
Task Analysis - Motor Components
- Hold mouse, reach buttons
- Move mouse
- Horizontally, vertically, diagonally
- Reach all parts of screen
- Move while holding button (drag)
- Activate buttons
- Press and release
- Press and hold while moving (drag)
- Timing (double click)
- Control stability while clicking
Task Analysis - Cognitive, Sensory Components
- Cognitive
- Plan, remember, decide, judge
- Visual/perceptual
- See clearly
- See entire screen
- Distinguish targets from background
- Follow cursor
- Eye-hand coordination
Need for a Mouse Adaptation
- Difficulty with
- Cognitive functions
- Visual/perceptual abilities
- Motor performance
Traditional Mouse Placement
- Wrist in neutral
- Move from shoulder
- Close to body
Adaptations & AlternativesModifications to Standard Mouse
- Hardware
- Software
- Cursor modifiers, locators
- Cursor speed
- Double-click speed
- Redefine buttons
Mouse Control PanelModifications to Workstation
- Display
- Size and spacing of screen elements
- Mouse
- Location of mouse
- Angle of work surface
- User
- Arm support
- Wrist/mouse rest
Display Properties Control Panel
On desktop:
- right-click
- click
Properties
- click
Appearance
tab
- drop down
Item
list
General-market Mouse Alternatives
- Mice with special features
- Additional buttons
- Ergonomic shapes
- Trackballs
- Trackpads
- Foot-controlled
- Pressure pointing mouse
Disability-market Mouse Alternatives
- Direct selection
- Hand operated
- Head controlled
- Mouth controlled
- Eye movement
- Button emulators
- Indirect selection
- Mousekeys
- 5-Switch mice
- Voice controlled
- Morse code
- Scanning mice
Keyboard Shortcuts
- Keystroke combinations which perform commands
- Allows users with good keyboard access to avoid or reduce mouse use
"Providing a good keyboard user interface is key to designing an accessible application."
Microsoft's Guidelines for Accessible Software Design
- Provide keyboard access to
all
features
- Fully
document
keyboard shortcuts
- Use
familiar
keystrokes
- Use
underlined
access keys
- Use logical keyboard navigation
order
- Allow user to
select text
with keyboard
- Provide
customizable
shortcuts
Microsoft's accessibility guidelines:
http://www.microsoft.com/enable/products/keyboardassist.aspx%22
The Evaluation ProcessMouse Evaluation
- Exploration of multiple devices
- Narrow choices to 2 - 3 devices
- Final selection
- Configure each device optimally
- Re-test and compare
- Decide
- Fine tune if necessary
Mouse Exploration
Steps 1-4 on handout
OR
one device with several setups to:
- Explore consumer's abilities
- Determine best body sites and movements
- Determine ability to move cursor and perform button actions
- Determine helpful device features
- Decide which devices to explore further
Mouse Selection
Steps 5-6 on handout
- Fine tune individual adjustments
- Compare:
- Use mouse tutorial
- Test further
- Reach all areas of screen
- Point to targets of various sizes
- Double click targets of various sizes
- Drag in various directions
- Select final device
Recording Form
- Document
everything
- May use more than one form
- One for exploration phase, one for selection
- One per device, with different setup/adjustments
- One per body position, with different devices
- Supplement with photos, videos
Recording Form Columns
|